Doggie Dash v1.0.0.95

















Help reluctant pet spa partners Walter and Scarlett get their new business up and running! Doggie Dash™ is the newest store in Dinertown! Get dirty dogs squeaky clean, trim matted cats back to fluffy perfection, and put the perfect bow on prissy poodles while you upgrade and customize the ultimate pet spa!

Game features:
• 58 upgrades available for purchase.
• Two gameplay modes, story and arcade.
• 50 levels of gameplay taking place in 5 upgradeable pet spas.
• Strategic character selection options: play as either Scarlett or Walter!
• Dozens of adorable domestic pets.

System requirements:
• Windows XP/Vista
• DirectX 7
• 700 MHz
• 128 MB RAM

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Fishing Craze v1.2

Portable Fishing Craze v1.2
Catch the most fish and win the tournament!
Joe and Martha have worked all their lives, and now they have retired and can do what they like best - go fishing! Help them go around the country in their RV, participating in fishing tournaments around the country.

Portable Fishing Craze v1.2

Portable Fishing Craze v1.2

Changes:
• Addresses MSN blocking bugs.

System requirements:
• Windows 2000/XP/Vista
• DirectX 7
• 1 GHz
• 512 MB RAM

FDOWNLOAD THE GAME

Build in Time v1.0.24




















Bulldoze and build your way through the American past, from the 1950's to the 2000s! Create homes for movie starlets, hippies and more as you weave your way through history, earning cash and Life Rewards for Mark Retro, a kid with a dream. Buy awesome upgrades, like observatories and pirate ships, building a construction business from the ground up. Use your innovative Click Assist feature to speed up production! Travel to the 50's and back again in your action-filled quest to become the Craftsman of the Century!

Game features:
• Travel through 6 decades of American history!
• Earn stars and awesome Life Rewards!
• Innovative Click Assist feature!
• Help customers build their dream home!
• Build a construction business from the ground up!
• Unlock and earn new homes, garages and pools!
• Serve hippies, movie starlets and more!

System requirements:
• Windows 2000/XP/Vista
• DirectX 8.1
• 1 GHz
• 512 MB RAM


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Dairy Dash v1.0.0.80

Ah, life on the farm... what could be more relaxing? Just about anything, according to the Smith's! Help these city slickers get a grip on the family farm as the entertaining hustle of the Diner Dash® series goes pastoral. Care for cows, goats, chickens, and sheep while growing tomatoes, corn and pumpkins. You'll even enjoy the occasional glass of lemonade and fill an order or two for Flo! It's all in a day's work in Dairy Dash™!

Game features:
• 2 modes: Story and Endless Game
• 52 levels of game play
• 4 farm locations

System requirements:
• Windows XP/Vista
• DirectX 8.1
• 1.2 GHz
• 256 MB RAM


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Little Farm v1.41

Have a down-home good time at Little Farm, where you'll use your puzzle-solving and matching skills to help The Normans adjust to farm life and grow truck-loads of vegetables!
The Normans left the city to retreat to Uncle Nate's farm-but this isn't a farm of leisure! Battle insects, animals and weather as you race against the clock to grow your harvest. Match like-colored patches in your farm field to create squares to water and grow plump pumpkins, excellent eggplants and tasty tomatoes! The further your territory expands, the more veggies you can sell, and with the extra income, you can spend your earnings on tools that will make life easier on Little Farm.

Earn extra points by finding the largest Best Match in the field. Or, find Uncle Nate's lost coin, and he will help you find the five best puzzle solutions. Make matches quickly to find the Wild patches of fertilizer that will help you make better matches! Fun game modes let you defend your crops against insects, and harvest your crop in a limited time to earn extra points!

Game features:
• Rescue, Collect and Wetting Modes offer a garden of variety!
• Find Lost Coins to create your Best Match!
• Make matches quickly to earn Wild patches
• Spend your earnings to invest in new farm equipment
• Expand the family farm across the U.S.!

System requirements:
• Windows 2000/XP/Vista
• DirectX 8.1
• 800 MHz
• 256 MB RAM

DOWONLOAD THE GAME

Farm Mania



















Spend a great time in the country with Anna! Help her to develop an old farm «from zero to hero» and to get an excellent mark from her graduation work. You will not only plant and sell the crops. No way! You'll have the opportunity to bake tasty pies and bread, make warm scarfs and gloves, see your animals growing and many others! Use modern technologies and your own know-hows to make a farm of a dream. Plunge yourself in fresh air and nature calm! Reach the best result in farm developing with a new colorful game from Realore Studios – Farm Mania! EXCLUSIVE!!!

Features:
* More than 12 different buildings
* Funny cute characters
* Amazing graphic
* You can choose what you'd like to do – to grow plants only, to take care of animals or both of them
* 3 persons help you
* System of growing animals (you buy a new born animal and should help it to grow up)
* 12 mini games in new genre "Easy Hidden objects"
* 25 various upgrades
* Casual mode (game without any time limits)
* 60 different levels

Pass: PortableTurk.com

DOWNLOAD THE GAME

Hinterland

















Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. You must also carefully select members of your village to put down their ploughs, leave their comfortable homes, taking whatever weapon they may have at hand, to join you on expeditions of exploration and conquest in the surrounding lands. There you’ll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes.



Pass: PortableTurk.com

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Hinterland Part 1

Hinterland Part 2

Books For Game Developers

Computer Graphics


- Computer Graphics C version
Donald Hearn, M. Pauline Baker
Prentice Hall; 2nd edition (May 24, 1996)
ISBN: 0135309247


id Real-Time Rendering
Tomas Akenine-Moller, Eric Haines
A K Peters Ltd; 2nd edition (July 2002)
ISBN: 1568811829


id Physically based Rendering
Matt Pharr, Greg Humphreys
Morgan Kaufmann; Bk&CD-Rom edition (August 4, 2004)
ISBN: 012553180X


id Graphics Gems I
preface by Andrew S. Glassner
Morgan Kaufmann; 1st edition (June 1, 1990)
ISBN: 0122861663


id Graphics Gems II
edited by James Arvo
Morgan Kaufmann; 1st edition (October 1992)
ISBN: 0120644819


id Graphics Gems III
edited by David Kirk
Academic Press; Book and Disk edition (January 1993)
ISBN: 0124096735


id Graphics Gems IV
edited by Paul S. Heckbert
Morgan Kaufmann; Book and Disk edition (January 15, 1994)
ISBN: 0123361559


id Graphics Gems V
edited by Allan W. Paeth
Morgan Kaufmann; Book and Disk edition (January 15, 1995)
ISBN: 0125434553


id GPU Gems
edited by Randima Fernando
Addison-Wesley Professional; Book & CD-Rom edition (March 22, 2004)
ISBN: 0321228324


id GPU Gems 2
edited by Matt Pharr, Randima Fernando
Addison-Wesley Professional; Book & CD-Rom edition (March 3, 2005)
ISBN: 0321335597


John GPU Gems 3
edited by Hubert Nguyen
Addison-Wesley Professional; 1 Har/Cdr edition (August 2, 2007)
ISBN: 0321515269


id Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks
Wolfgang Engel
Wordware Publishing; Bk&CD-Rom edition (June 30, 2002)
ISBN: 1556220413


id ShaderX2: Introductions and Tutorials with DirectX 9.0
Wolfgang Engel
Wordware Publishing, Inc.; Pap/Cdr edition (November 2003)
ISBN: 155622902X


id ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang Engel
Wordware Publishing, Inc.; Bk&CD-Rom edition (October 25, 2003)
ISBN: 1556229887


id ShaderX3: Advanced Rendering with DirectX and OpenGL
Wolfgang Engel
Charles River Media; 1 edition (November 2004)
ISBN: 1584503572


id ShaderX4: Advanced Rendering Techniques
Wolfgang Engel
Charles River Media; 1 edition (January 12, 2006)
ISBN: 1584504250


id ShaderX5: Advanced Rendering Techniques
Wolfgang Engel
Charles River Media; 1 edition (December 14, 2006)
ISBN: 1584504994

Game Programming


id 3D Game Engine Design
David H. Eberly
Morgan Kaufmann; Book and CD-ROM edition (September 2000)
ISBN: 1558605932


id 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic
David H. Eberly
Morgan Kaufmann; Book and CD-ROM edition (December 17, 2004)
ISBN: 012229064X


id 3D Games Volume 1: Real-Time Rendering and Software Technology
Alan Watt, Fabio Policarpo
Addison-Wesley Pub Co; Book and CD-ROM edition (December 15, 2000)
ISBN: 0201619210


id 3D Games, Volume 2: Advanced Real-time Rendering and Animation
Alan Watt, Fabio Policarpo
Addison-Wesley Publishing; Book and CD-ROM edition (January 17, 2003)
ISBN: 0201787067


id Game Programming Gems
edited by Mark DeLoura
Charles River Media; Book and CD-ROM edition (August 2000)
ISBN: 1584500492


id Game Programming Gems 2
edited by Mark DeLoura
Charles River Media; Book and CD-ROM edition (October 1, 2001)
ISBN: 1584500549


id Game Programming Gems 3
edited by Dante Treglia, Mark DeLoura
Charles River Media; Book and CD-ROM edition (July 2002)
ISBN: 1584502339


id Game Programming Gems 4
edited by Andrew Kirmse
Charles River Media; Book and CD-ROM edition (March, 2004)
ISBN: 1584502959


id Game Programming Gems 5
edited by Kim Pallister
Charles River Media; Book and CD-ROM edition (February, 2005)
ISBN: 1584503521


id Game Programming Gems 6
edited by Mike Dickheiser
Charles River Media; 1st edition (March, 2006)
ISBN: 1584504501


Brian Mathematics for 3D Game Programming & Computer Graphics
Eric Lengyel
Charles River Media; (December 18, 2001)
ISBN: 1584500379


id Essential Mathematics for Games and Interactive Applications: A Programmer's Guide
James M. Van Verth, Lars M. Bishop
Morgan Kaufmann; Bk&Cdr edition (March 25, 2004)
ISBN: 155860863X


id Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization
André LaMothe
Sams; Book and CD-ROM edition (June 2, 2003)
ISBN: 0672318350

Networking / Multiplayer


id Massively Multiplayer Game Development
Thor Alexander (Editor)
Delmar Thomson Learning; Book & CD-Rom edition (February 14, 2003)
ISBN: 1584502436


id Massively Multiplayer Game Development
Thor Alexander (Editor)
Delmar Thomson Learning (February, 2005)
ISBN: 1584503904


Jan Paul Networking and Online Games: Understanding and Engineering Multiplayer Internet Games
Grenville Armitage, Mark Claypool, Philip Branch
John Wiley & Sons (June 5, 2006)
ISBN: 0470018577


id Algorithms and Networking for Computer Games
Jouni Smed, Harri Hakonen
John Wiley & Sons (July 11, 2006)
ISBN: 0470018127

Artificial Intelligence


Robert On Intelligence
Jeff Hawkins
Times Books (October 3, 2004)
ISBN: 0805074562


id Artificial Intelligence, A Modern Approach (2nd Edition)
Stuart Russel, Peter Norvig
Prentice Hall, 2nd edition (December 20, 2002)
ISBN: 0137903952


Brian AI Game Development
Alex J. Champandard
New Riders Publishing; 1st edition (October 31, 2003)
ISBN: 1592730043


id AI Game Engine Programming
Brian Schwab
Delmar Thomson Learning, Book & CD-Rom edition (September, 2004)
ISBN: 1584503440


id Artificial Intelligence for Games
Ian Millington
Morgan Kaufmann, Bk & DVD edition (June 21, 2006)
ISBN: 0124977820


id Artificial Intelligence For Computer Games: An Introduction
John David Funge
Peters Corp. (July 29, 2004)
ISBN: 1568812086


id Programming Game AI by Example
Mat Buckland
Wordware Publishing, Inc. (November 2004)
ISBN: 1556220782


id AI Game Programming Wisdom
Edited by Steve Rabin
Charles River Media
ISBN: 1584500778


id AI Game Programming Wisdom 2
Edited by Steve Rabin
Charles River Media
ISBN: 1584502894


id AI Game Programming Wisdom 3
Edited by Steve Rabin
Charles River Media; 1 edition (March 9, 2006)
ISBN: 1584504579


id Principles of Robot Motion
H. Choset and all
Englewood Cliffs and New Jersey: MIT Press, 2005
ISBN: 0262033275

Physics / Dynamics Simulation


id Robot Dynamics Algorithms
Roy Featherstone
The Kluwer International Series in Engineering and Computer Science Kluwer Acedemic Series, June 1987
ISBN: 0898382300


id Physically-Based Modeling for Computer Graphics: A Structured Approach
Ronen Barzel, Foreword by Alan H. Barr
October 1992
ISBN: 01207988008


id Computational Dynamics
Ahmed A. Shabana
Wiley-Interscience, 2nd edition, February 2001
ISBN: 0471371440


id Dynamics of Multibody Systems
Ahmed A. Shabana
Cambridge University Press, 2nd edition, April 1998
ISBN: 0521594464


id Dynamic Simulations of Multibody Systems
Murilo G. Coutinho
Springer Verlag, July 2001
ISBN: 038795192X


id Physics based Animation
Kenny Erleben, Jon Sporring, Knud Henriksen, Henrik Dohlmann
Charles River Media (August 9, 2005)
ISBN: 1584503807


id Game Physics
David H. Eberly
Morgan Kaufmann, Book & CD-Rom edition (December 8, 2003)
ISBN: 1558607404


id Game Physics Engine Development
Ian Millington
Morgan Kaufmann (March 5, 2007)
ISBN: 012369471X


id Beginning Math and Physics for Game Programmers
Wendy Stahler
New Riders Games, Bk&CD-Rom edition (March 22, 2004)
ISBN: 0735713901


id Physics for Game Developers
David M. Bourg
O'Reilly & Associates, November 2001
ISBN: 0596000065


id Physics for Game Programmers
Grant Palmer
Apress; 1 edition (April 20, 2005)
ISBN: 159059472X


id Collision Detection in Interactive 3D Environments
Gino van den Bergen
Morgan Kaufmann, Book & CD-Rom edition (October 27, 2003)
ISBN: 155860801X


id Real Time Collision Detection
Christer Ericson
Morgan Kaufmann, Book & CD-Rom edition (December 22, 2004)
ISBN: 1558607323

Vehicle Physics


id Fundamentals of Vehicle Dynamics
Thomas D. Gillespie
SAE International (March 1992)
ISBN: 1560911999

id Motor Vehicle Dynamics - Modeling and Simulation
Giancarlo Genta
World Scientific Publishing Company (March 1997)
ISBN: 9810229119

id Automotive Transmissions - Fundamentals, Selection, Design and Application
Gisbert Lechner, Harald Naunheimer, J. Ryborz
Springer; 1 edition (November 15, 1999)
ISBN: 354065903X

id The Multibody Systems Approach to Vehicle Dynamics
Michael Blundell, Damian Harty
Butterworth-Heinemann (July 14, 2004)
ISBN: 0750651121

id Start Your Engines: Developing Driving and Racing Games
Jim Parker
Paraglyph Press; 1 edition (July 1, 2005)
ISBN: 1933097019

Linear Algebra


id Linear Algebra and its Applications
David C. Lay
Addison Wesley; 3 edition (July 18, 2002)
ISBN: 0201709708

id Matrix Computations
by Gene H. Golub, Charles F. Van Loan
Johns Hopkins University Press; 3rd edition (November 1996)
ISBN: 0801854148

id Fundamentals of Matrix Computations
by David S. Watkins
John Wiley & Sons; 2nd edition (May 15, 2002)
ISBN: 0471213942

id Practical Methods of Optimization
R. Fletcher
John Wiley & Sons, 2nd edition, May 2000
ISBN: 0471494631

id Linear Complementarity, Linear and Nonlinear Programming
Katta G. Murty
Heldermann Verlag, 1988
web: http://ioe.engin.umich.edu/books/murty/linear_complementarity_webbook/

id The Linear Complementarity Problem
Richard W. Cottle, Jong-Shi Pang, Richard E. Stone
Academic Press, February, 1992
ISBN: 0121923509

id Finite-Dimensional Variational Inequalities and Complementarity Problems, Volume I
Francisco Facchinei, Jong-Shi Pang
Springer Verlag; (February 6, 2003)
ISBN: 0387955801

Geometry


id Computational Geometry: Algorithms and Applications
Mark de Berg, M. van Krefeld, M. Overmars, O. Schwarzkopf
Springer; 2 edition (February 18, 2000)
ISBN: 3540656200


id Computational Geometry in C
Joseph O'Rourke
Cambridge University Press; 2000 edition (February 15, 2001)
ISBN: 0521649765


id Geometric Tools for Computer Graphics
Phylip J. Schneider, David H. Eberly
Morgan Kaufmann Publishers; (September 2002)
ISBN: 1558605940


id Geometric Data Structures for Computer Graphics
Elmar Langetepe, Gabriel Zachmann
A K Peters Ltd (February 1, 2006)
ISBN: 1568812353

Misc


id Signal Processing With Lapped Transforms
Henrique S. Malvar
Artech House Publishers (January 1992)
ISBN: 0890064679


id Visualizing Quaternions
Andrew J. Hanson
Morgan Kaufmann (January 31, 2006)
ISBN: 0120884003


id Computer Animation, Second Edition: Algorithms and Techniques
Rick Parent
Morgan Kaufmann; 2 edition (October 1, 2007)
ISBN: 0125320000

General Programming


id Computational Complexity
Christos H. Papadimitriou
Addison Wesley, Reprinted with corrections August 1995
ISBN: 0201530821

id Introduction To Algorithms
Thomas H. Cormen, Charles E Leiserson, Ronald L. Rivest, Clifford Stein
The MIT Press; 2nd edition (September 1, 2001)
ISBN: 0262032937

id Numerical Recipes in C++
William H. Press, Saul A. Teukolsky, William T. Vetterling, Brian P. Flannery
Cambridge University Press; 2 edition (February, 2002)
ISBN: 0521750334

id Numerical Recipes Example Book (C++)
William T. Vetterling, William H. Press, Saul A. Teukolsky, Brian P. Flannery
Cambridge University Press; 2 edition (March 1, 2003)
ISBN: 0521750342

id Write Portable Code
Brian Hook
No Starch Press; 1 edition (July 15, 2005)
ISBN: 1593270569

id Write Great Code: Volume 1: Understanding the Machine
Randall Hyde
No Starch Press; 1 edition (October 25, 2004)
ISBN: 1593270038

Jan Paul Write Great Code: Volume 2: Thinking Low-Level, Writing High-Level
Randall Hyde
No Starch Press; 1 edition (March 18, 2006)
ISBN: 1593270658

C++ Language


id The C++ Standard : Incorporating Technical Corrigendum No. 1 (Hardcover)
Bjarne Stroustrup
John Wiley & Sons; 2nd edition (December 5, 2003)
ISBN: 0470846747

id The C++ Programming Language (Special Edition)
Bjarne Stroustrup
Addison-Wesley Professional; 3 edition (February 15, 2000)
ISBN: 0201700735

id The Annotated C++ Reference Manual
Margaret A. Ellis, Bjarne Stroustrup
Addison-Wesley Professional (January 1, 1990)
ISBN: 0201514591

id The Design and Evolution of C++
Bjarne Stroustrup
Addison-Wesley Professional; 1st edition (March 29, 1994)
ISBN: 0201543303

id C++ Coding Standards
Herb Sutter and Andrei Alexandrescu
Addison-Wesley Professional (October 25, 2004)
ISBN: 0321113586

id Imperfect C++
Matthew Wilson
Addison-Wesley, 2004
ISBN: 0321228774

id Effective C++ (third edition)
Scott Meyers
Addison-Wesley Professional; 3 edition (May 12, 2005)
ISBN: 0321334876

id The Elements of C++ Style
Trevor Misfeldt, Gregory Bumgardner and Andrew Gray
Cambridge University Press; 1st edition (July 15, 2002)
ISBN: 0521893089